Richard Teichmann vs Frank Marshall

Prague · 1908 · Four Knights Game · 1/2-1/2 in 26 moves

The Game

White Richard Teichmann
Black Frank Marshall
Result 1/2-1/2
Event Prague
Site Prague
Round 17
Date 1908.00.00
Opening Four Knights Game (C49)
Moves 26
Replay this game move by move →

Final Position

The position after the last move · 1/2-1/2

6k1/p1B1bp1p/2p1qnp1/2p5/2P1P3/1P1Q1PN1/P5KP/8 b - - 1 26

All The Moves

  1. 1.e4 e5
  2. 2.Nf3 Nc6
  3. 3.Nc3 Nf6
  4. 4.Bb5 Bb4
  5. 5.O-O O-O
  6. 6.d3 d6
  7. 7.Ne2 Bg4
  8. 8.c3 Bxf3
  9. 9.gxf3 Bc5
  10. 10.Bxc6 bxc6
  11. 11.Ng3 Qd7
  12. 12.Kg2 Qe6
  13. 13.f4 exf4
  14. 14.Bxf4 d5
  15. 15.f3 Bb6
  16. 16.Qc2 Rfe8
  17. 17.b3 Rad8
  18. 18.Rad1 c5
  19. 19.c4 c6
  20. 20.Kh1 dxe4
  21. 21.dxe4 Rxd1
  22. 22.Rxd1 Rd8
  23. 23.Rxd8+ Bxd8
  24. 24.Qd3 Be7
  25. 25.Kg2 g6
  26. 26.Bc7

Go Deeper

Step through this game on the interactive board, where you can also branch off and play your own ideas from any position. browse all Frank Marshall games in the collection. To find out what the engine thinks of it, paste the moves into Analyze Game and Stockfish will mark every turning point.