Carl Theodor Goering vs Adolf Anderssen
Leipzig · 1877 · Sicilian, Taimanov · 1-0 in 37 moves
The Game
| White | Carl Theodor Goering |
|---|---|
| Black | Adolf Anderssen |
| Result | 1-0 |
| Event | Leipzig |
| Site | Leipzig |
| Round | 7 |
| Date | 1877.00.00 |
| Opening | Sicilian, Taimanov (B46) |
| Moves | 37 |
Final Position















The position after the last move · 1-0
5k1R/1p2rpp1/8/p2p4/3N1r2/6K1/PP4P1/5q2 b - - 1 37
All The Moves
- 1.e4 c5
- 2.Nf3 e6
- 3.Nc3 Nc6
- 4.d4 cxd4
- 5.Nxd4 a6
- 6.Be3 Nf6
- 7.Bd3 d5
- 8.exd5 exd5
- 9.O-O Bd6
- 10.Bf5 O-O
- 11.Bg5 Be5
- 12.Nce2 Bxh2+
- 13.Kh1 Bc7
- 14.Qd3 Ne5
- 15.Qh3 Ng6
- 16.Bxc8 Rxc8
- 17.Nf5 Bb8
- 18.Ned4 Bf4
- 19.Bxf4 Nxf4
- 20.Qg3 Ng6
- 21.f4 Ne4
- 22.Qg4 Qf6
- 23.Rad1 Rfe8
- 24.Rd3 a5
- 25.Kh2 Qa6
- 26.Rff3 Nf6
- 27.Qh3 h5
- 28.Rg3 Ng4+
- 29.Rxg4 hxg4
- 30.Qxg4 Rxc2
- 31.Rh3 Rf2
- 32.Kg3 Qf1
- 33.Rh2 Rxf4
- 34.Ne7+ Rxe7
- 35.Qc8+ Nf8
- 36.Qxf8+ Kxf8
- 37.Rh8#
More Adolf Anderssen Games
Go Deeper
Step through this game on the interactive board, where you can also branch off and play your own ideas from any position. browse all Adolf Anderssen games in the collection. To find out what the engine thinks of it, paste the moves into Analyze Game and Stockfish will mark every turning point.